User manual

Expeditions

Automatic expeditions in oBot for Gladiatus: one attack as soon as you have an expedition point, in the location you choose, against the strongest enemy you can beat. Free.

Last update: October 10, 2026

What it is for

In Gladiatus every expedition attack costs an expedition point and after every attack there is a cooldown. oBot attacks by itself as soon as you have at least one point and the cooldown is over, so you do not waste the points that refill while you are away. It is free.

Options

Attack in expeditions
On, the bot attacks with every available point; off, it makes no expeditions.
Location
Automatic (recommended) or a fixed location. With Automatic the bot goes to the furthest location you unlocked and moves on by itself when you unlock a new one; if it loses there twice in a row even against the weakest enemy, it goes back one location. Locations are read from the game: the ones still locked show the word locked and cannot be chosen.
Enemy
Automatic (the strongest already unlocked, recommended) or a fixed enemy from 1 to 4. Enemy 1 is the weakest of the location; enemies still locked are skipped by themselves.

The automatic enemy

  • The bot attacks the strongest enemy already unlocked in the location: it is the one that gives the most gold and experience.
  • After two defeats in a row against the same enemy it steps down by one; a win resets the count, and at every new level past defeats are forgotten: the bot tries the stronger enemies again as your gladiator grows.
  • With low health and no food, if careful fights are on, it attacks only enemy 1: see the Health and food section.

What the bot does

  • On every round it reads health, level, gold, expedition points and cooldowns from the game, without depending on the server language.
  • If health is below the threshold it eats first (or waits), then attacks.
  • When points are over it checks again every 10 minutes (or goes to work, if you turned work on); otherwise it schedules itself for the end of the cooldown, plus a few random seconds.
  • If the game refuses a fight it does not retry right away: it waits from 2 to 15 minutes, longer at every refusal in a row.
  • It attacks without rubies: never the paid attack.
  • Every fight goes into the log with its result, gold and experience; the Now box shows today’s totals (expeditions made and won, gold, experience, food eaten).
  • When you level up it writes it in the log and on the page (and on Telegram, if you asked) and checks the equipment right away.
© oBotAll gamesGladiatusManualFAQPrivacy info@obot.it

Game names and images belong to their respective owners (OGame, Ikariam and Gladiatus: Gameforge 4D GmbH). oBot is an independent project, not affiliated with or endorsed by the game publishers.