User manual

Garrison

oBot Garrison: how many ships of each type stay on every planet and how to gather in one place the extra ships that expeditions find. With premium.

Last update: November 9, 2026

Expeditions find ships, and after a few days your planets fill up with scattered ships nobody decided to keep there. The Garrison sets how many ships of each type stay on every planet, for expeditions and transports, and brings all the others to one place.

Premium

The Garrison is a premium module: its entry appears in the panel, Fleet group, only while premium is active. It is in alpha: new and not yet widely tested. Keep an eye on it for the first few days and, if something goes wrong, write to us from Support.

How to start

  1. Open Garrison and in Gathering planet pick where the extra ships go: a planet or a moon.
  2. In Garrison fleet switch on the ship types to manage and write how many stay on each planet. With 0 every ship of that type goes to the gathering. It saves by itself.
  3. Press Gather the extra ships: you see a planet-by-planet preview and nothing leaves until you press Confirm and send.

Garrison fleet

Common values

Written once for all planets. Only the types you switch on are managed: ships of the other types stay where they are.

Exception for a planet

Write a number to change the common value on that planet, leave it empty to use the common one. Planets with exceptions have an asterisk.

Gathering planet

Where the extra ships go, and where they leave from when you rebalance.

Gathering and rebalancing

Gather the extra ships

For every other planet, the ships beyond the garrison go to the gathering planet with the Deployment mission.

Rebalance

The opposite: the ships missing on planets below their garrison leave from the gathering planet.

Gather here

Next to the Transport here button there is Gather here: it gathers the extra ships to the planet you are on, with the same preview. It appears when the garrison has at least one ship type.

Options

Carry the resources too

When gathering, the ships also load the planet's metal, crystal and deuterium, like a transport. The trip's deuterium always comes first.

Gather automatically

Off until you switch it on. Every 30 minutes, and after expeditions return, if a planet has more ships than its garrison beyond the threshold, it gathers them without asking. The bot's other tasks come first.

Automatic gathering threshold (%)

The extra ships must exceed this percentage of the planet's garrison; 10 by default. With a garrison of 0 a single extra ship is enough.

Limits

  • Solar satellites and crawlers never move, and neither do ships already in flight.
  • Each dispatch uses a fleet slot and one slot always stays free: if slots run out, that planet is skipped and the preview says so.
  • The trip's deuterium must be on the planet, otherwise that planet does not leave.